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Script Help Any function for getting if a cabinet's closed?
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Any function for getting if a cabinet's closed? - by Mooserider - 03-16-2012, 03:59 PM
RE: Any function for getting if a cabinet's closed? - by Equil - 03-16-2012, 05:16 PM
RE: Any function for getting if a cabinet's closed? - by palistov - 03-16-2012, 05:56 PM
RE: Any function for getting if a cabinet's closed? - by Mooserider - 03-17-2012, 06:52 AM
RE: Any function for getting if a cabinet's closed? - by Stepper321 - 03-17-2012, 07:01 PM
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In the level I'm working on I need to make it so that if the player gets inside a cabinet and closes the door a function is called. However, GetSwingDoorClosed won't work for it and neither will the method usually used for pulling levers. I couldn't find the answer anywhere else so it'd be awesome if someone knows here
If all else fails I'll use a collide callback with the cabinet's doors but I'd rather do something a bit less messy.
