Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How to make a book into a note item? and another re texture grunt question.
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: How to make a book into a note item? and another re texture grunt question.

For the book being a note. Open the book model of choice in the ModelEditor and go to "Settings > User Defined Variables" and change the Type to "Item" and the SubType to "Note". Save as a new entity with a different name.

As for the retexture. Have you renamed the textures? The .dae is the base model itself and follows the texture directory and you have only changed the .ent, which are basically variables applied to the model. open the .dae in Notepad or Notepad++ and hit "Ctrl+F" and search for the ORIGINAL name of the texture, in this case, it will be "servantgrunt_dds". You will see it like this:


<library_images>
<image id="servantgrunt_dds" name="servantgrunt_dds">
<init_from>file:///E:/Frictional_2/animations/mutant_Project/servant_grunt.bmp</init_from>
<extra>
<technique profile="MAYA">
<dgnode_type>kFile</dgnode_type>
<image_sequence>0</image_sequence>
</technique>
</extra>
</image>

________

Change the bolded part to YOUR directory, save as your "shadowgrunt.dae", and open in ModelViewer.
Also be sure to make the .mat follow the correct directories as well.
(This post was last modified: 03-21-2012, 06:38 PM by Statyk.)
03-21-2012, 06:27 PM
Find


Messages In This Thread
RE: How to make a book into a note item? and another re texture grunt question. - by Statyk - 03-21-2012, 06:27 PM



Users browsing this thread: 2 Guest(s)