(03-22-2012, 08:21 PM)7thProductions Wrote: what I'm trying to do is have the player look at a object/decal and display a message and after toying with the script I almost got it right, only it wouldn't display the message and now I keep getting the same error:
"main (60, 6): ERR: Expected '('"
Here's my script:
////////////////////////////
// Run first time starting map
void OnStart()
{
SetPlayerCrouching(true);
SetPlayerActive(false);
ShowPlayerCrossHairIcons(false);
SetSanityDrainDisabled(true);
SetPlayerHealth(10.0);
AddPlayerBodyForce(0, 0, -10000, true);
FadeOut(0.0f);
FadeIn(5.0f);
SetPlayerSanity(1);
AddTimer("T1", 3, "Intro");
AddTimer("T2", 6, "Intro");
AddTimer("T3", 8, "Intro");
AddTimer("T4", 10, "Intro");
AddTimer("T5", 12, "Intro");
}
void Intro(string &in asTimer)
{
string x = asTimer;
if (x == "T1")
{
PlaySoundAtEntity("", "react_sigh.snt", "Player", 0, false);
FadeOut(3);
}
else if (x == "T2")
{
FadeIn(3);
PlaySoundAtEntity("", "react_breath.snt", "Player", 0, false);
StartPlayerLookAt("ScriptArea_1", 2, 2, "");
}
else if (x == "T3")
{
StopPlayerLookAt();
StartPlayerLookAt("ScriptArea_2", 2, 2, "");
}
else if (x == "T4")
{
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
StopPlayerLookAt();
}
else if (x == "T5")
{
SetPlayerCrouching(false);
SetPlayerActive(true);
ShowPlayerCrossHairIcons(true);
SetPlayerMoveSpeedMul(0.3);
SetPlayerJumpDisabled(true);
SetPlayerCrouchDisabled(true);
SetPlayerRunSpeedMul(0.0);
StartPlayerLookAt("blood_spatter01_1", 2, 2, "violetedwards_speak_1");
StartEffectEmotionFlash("Messages", "violetedwards_speak_1", "");
SetEntityPlayerInteractCallback("blood_spatter01_1", "SetMessage", true);
}
void MyFunc(string &in asEntity)
{
SetMessage("Messages", "violetedwards_speak_1", 0);
AddEntityCollideCallback("Player", "blood_spatter01_1", "bloodspatter011", true, 1);
}
}
////////////////////////////
// Run when entering map
void OnEnter()
{
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
could someone please tell me what I did wrong?
okay...now I have another problem
error: "main (79, 2) : ERR : Unexpected end of file"
script (does anyone see anything wrong here?):
////////////////////////////
// Run first time starting map
void OnStart()
{
SetPlayerCrouching(true);
SetPlayerActive(false);
ShowPlayerCrossHairIcons(false);
SetSanityDrainDisabled(true);
SetPlayerHealth(10.0);
AddPlayerBodyForce(0, 0, -10000, true);
FadeOut(0.0f);
FadeIn(5.0f);
SetPlayerSanity(1);
AddTimer("T1", 3, "Intro");
AddTimer("T2", 6, "Intro");
AddTimer("T3", 8, "Intro");
AddTimer("T4", 10, "Intro");
AddTimer("T5", 12, "Intro");
}
void Intro(string &in asTimer)
{
string x = asTimer;
if (x == "T1")
{
PlaySoundAtEntity("", "react_sigh.snt", "Player", 0, false);
FadeOut(3);
}
else if (x == "T2")
{
FadeIn(3);
PlaySoundAtEntity("", "react_breath.snt", "Player", 0, false);
StartPlayerLookAt("ScriptArea_1", 2, 2, "");
}
else if (x == "T3")
{
StopPlayerLookAt();
StartPlayerLookAt("ScriptArea_2", 2, 2, "");
}
else if (x == "T4")
{
PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
StopPlayerLookAt();
}
else if (x == "T5")
{
SetPlayerCrouching(false);
SetPlayerActive(true);
ShowPlayerCrossHairIcons(true);
SetPlayerMoveSpeedMul(0.3);
SetPlayerJumpDisabled(true);
SetPlayerCrouchDisabled(true);
SetPlayerRunSpeedMul(0.0);
AddEntityPlayerInteractCallback("Player", "violetedwards_speak_1", "VioletEdwardsMessage1", true, 1);
}
void VioletEdwardsMessage1(string &in asEntity)
{
StartPlayerLookAt("blood_spatter01_1, 2, 2, "");
SetMessage("Messages", "violetedwards_speak_1", 0);
StopPlayerLookAt();
}
}
////////////////////////////
// Run when entering map
void OnEnter()
{
}
////////////////////////////
// Run when leaving map
void OnLeave()
{
}
(03-22-2012, 08:54 PM)Your Computer Wrote: You cannot define functions within functions. Take MyFunc out of Intro.
okay I changed that, but everytime I try and launch the map it says there is an unexpected end to the file after 'void OnLeave()' which is werid because I've never messed with that before... do you know how to fix this?