FlawlessHappiness
Posting Freak
Posts: 3,980
Threads: 145
Joined: Mar 2012
Reputation:
171
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If statement error
My if-statement makes a strange error i cannot seem to solve.
What i want is (as to many others) for my door to display a message when it is locked.
I was going to test it out when this showed up:
FATAL ERROR: Could not load script file
'custom _stories/OE/custom_stories/OE/maps/D-Dur.hps'!
main(22, 11) : ERR :Expected ';'
main(30, 11) : ERR :Expected ';'
My script looks like this:
void OnStart()
{
SetEntityPlayerInteractCallback("V17_door", "V17_door", false);
SetEntityPlayerInteractCallback("V18_door", "V18_door", false);
}
18 void V17_door(string &in asEntity)
19 {
20 if(GetSwingDoorLocked("V17"))
21 {
22 SetMessage"Messages", "V17", 0); <- Look it is there!!
23 }
24 }
25
26 void V18_door(string &in asEntity)
27 {
28 if(GetSwingDoorLocked("V18"))
29 {
30 SetMessage"Messages", "V18", 0); <- It is also here!!
31 }
32 }
What is wrong here??
EDIT: And my message is here:
////////////////////////////MESSAGES
<CATEGORY Name="Messages">
<Entry Name="V17">Doeren er laast</Entry>
<Entry Name="V18">Doeren er laast</Entry>
</CATEGORY>
Trying is the first step to success.
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03-31-2012, 11:12 AM |
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