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Script Help script help
JetlinerX Offline
Senior Member

Posts: 599
Threads: 49
Joined: Jun 2011
Reputation: 19
#3
RE: script help

Just making sure... you do have a "{" before your Collide right? Such as:

{
AddEntityCollideCallback("player", "Monster_Deactivate_1", "DeactivateGrunt", true, 1);
}

void DeactivateGrunt(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("servant_grunt_2", false);
}

Lead Developer of "The Attic"
~Slade Mitchell

Chapter 3 (REL)

(This post was last modified: 04-04-2012, 03:47 PM by JetlinerX.)
04-04-2012, 03:46 PM
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Messages In This Thread
script help - by zombiehacker595 - 04-04-2012, 12:15 PM
RE: script help - by Cranky Old Man - 04-04-2012, 12:39 PM
RE: script help - by JetlinerX - 04-04-2012, 03:46 PM
RE: script help - by Datguy5 - 04-04-2012, 06:00 PM
RE: script help - by jessehmusic - 04-04-2012, 06:48 PM
RE: script help - by Putmalk - 04-04-2012, 07:53 PM
RE: script help - by Datguy5 - 04-04-2012, 08:01 PM
RE: script help - by Putmalk - 04-04-2012, 09:15 PM



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