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InteractCallback
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#2
RE: InteractCallback

Your syntax is wrong.

void HeadLess(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("headless", true);
PlaySoundAtEntity("", "24_iron_maiden.snt", "Player", 0, false);
}


it should be:

void HeadLess(string &in asEntity)
04-06-2012, 04:46 PM
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Messages In This Thread
InteractCallback - by jessehmusic - 04-06-2012, 03:49 PM
RE: InteractCallback - by Statyk - 04-06-2012, 04:46 PM



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