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Level Editor Help bb_yellow_lightray.mat rotation trouble [ANSWERED]
Tekkie Offline
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Posts: 17
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Joined: Apr 2012
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#1
bb_yellow_lightray.mat rotation trouble [ANSWERED]

I had a look around and couldn't find anything that might fix this little problem of mine...

Basically, I've set up a room with a large window and a bb_lightblue_lightray.mat billboard for a lighting effect. I wanted it to look as though light was streaming through the window, however, when I come to add the bb_yellow_lightray.mat streams, they will not rotate. I can see the box changing shape to indicate that it's rotating, but the actual stream isn't rotating at all, and when I test it out in-game, it's just a straight vertical beam of light as opposed to the 45 degree angle stream I wanted. I've run out of ideas on how to fix it, this is the first problem i've encountered with the level editor, other than the bone_pile_human2 entity freeing the whole thing. Anybody have any suggestions? I'm kinda stuck for what to do and I don't want to continue mapping with crappy lighting effects.

My Youtube Channel: Check out my channel, it's fairly new, but at least the toilets work!


(This post was last modified: 04-07-2012, 08:49 AM by Tekkie.)
04-07-2012, 08:16 AM
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bb_yellow_lightray.mat rotation trouble [ANSWERED] - by Tekkie - 04-07-2012, 08:16 AM



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