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Level Editor Help bb_yellow_lightray.mat rotation trouble [ANSWERED]
Damascus Offline
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Posts: 646
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Joined: Mar 2012
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#2
RE: bb_yellow_lightray.mat rotation trouble

Look under the billboard tab, and look at Billboard Type.

Point will mean that it's always facing you, and is the default setting. That's why it's not rotating for you, the light rays will basically always be swiveling around to shine directly at the player, or the camera in the case of the level editor.

Axis will fix it to a single axis that it will rotate around. This is best for light rays so that when you walk through them, they will rotate around the axis and seem three-dimensional.

Fixed Axis will lock it completely. It makes light rays look completely flat when you walk through them.

You will be able to rotate it just fine if you set it to one of the other types, and playing with these settings will give you a better sense of how they work.

(This post was last modified: 04-07-2012, 08:41 AM by Damascus.)
04-07-2012, 08:40 AM
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RE: bb_yellow_lightray.mat rotation trouble - by Damascus - 04-07-2012, 08:40 AM



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