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Script Help Triggers not resetting
JetlinerX Offline
Senior Member

Posts: 599
Threads: 49
Joined: Jun 2011
Reputation: 19
#1
Triggers not resetting

I KNOW there is a similar topic below, but I dont want to hijack his since he is still getting help.

Whats wrong with my script, that is making the areas not reactivate?

My Checkpoint

CheckPoint ("Check1", "BridgeDeathRespawn", "BridgeDeath", "DeathHints", "StayLow");

My Function:


void BridgeDeath(string &in asName, int alCount)
{
SetEntityActive("SprintDisable", true);
SetEntityActive("SprintEnable", true);
SetEntityActive("StandKill", true);
}


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Messages In This Thread
Triggers not resetting - by JetlinerX - 04-08-2012, 09:00 PM
RE: Triggers not resetting - by Apjjm - 04-08-2012, 09:08 PM
RE: Triggers not resetting - by JetlinerX - 04-08-2012, 09:10 PM
RE: Triggers not resetting - by Apjjm - 04-08-2012, 09:17 PM
RE: Triggers not resetting - by JetlinerX - 04-08-2012, 09:27 PM



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