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Defining a random x
Cranky Old Man Offline
Posting Freak

Posts: 986
Threads: 20
Joined: Apr 2012
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#7
RE: Defining a random x

I have no idea what you mean, BUT:
I saw some odd looking entity location randomization code for stones in the beginning of the .hps for the Archives map.
You might want to check that out.


Noob scripting tutorial: From Noob to Pro

(This post was last modified: 04-23-2012, 08:08 PM by Cranky Old Man.)
04-23-2012, 08:07 PM
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Messages In This Thread
Defining a random x - by Damascus - 04-23-2012, 06:07 AM
RE: Defining a random x - by Your Computer - 04-23-2012, 07:08 AM
RE: Defining a random x - by Damascus - 04-23-2012, 07:23 AM
RE: Defining a random x - by Your Computer - 04-23-2012, 08:03 AM
RE: Defining a random x - by Knittel - 04-23-2012, 01:19 PM
RE: Defining a random x - by Damascus - 04-23-2012, 08:01 PM
RE: Defining a random x - by Cranky Old Man - 04-23-2012, 08:07 PM
RE: Defining a random x - by overscore - 04-23-2012, 08:10 PM
RE: Defining a random x - by palistov - 04-23-2012, 08:40 PM
RE: Defining a random x - by Damascus - 04-23-2012, 10:53 PM
RE: Defining a random x - by palistov - 04-24-2012, 01:06 AM
RE: Defining a random x - by Damascus - 04-24-2012, 01:19 AM
RE: Defining a random x - by palistov - 04-24-2012, 02:25 AM



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