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Music and dying
Bennick Offline
Member

Posts: 77
Threads: 27
Joined: Apr 2011
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#7
RE: Music and dying

(04-25-2012, 08:01 PM)Your Computer Wrote:
(04-25-2012, 07:22 PM)Bennick Wrote: Wait, so playing the music in OnEnter will restart it when I spawn after death? What if my level has multiple checkpoints? How does the game set checkpoints?

I did not say playing the music in OnEnter would restart the music when spawning after death.

The game automatically sets one checkpoint when you first enter the map. You can set your own checkpoints by using the CheckPoint function. Only one checkpoint can be active at any one time.
Okay, but I still don't understand. How do I get it so that the music that was playing when the new checkpoint was set plays after death and respawn?

Fratricide (title not finalized): 2/7 maps. :D
04-25-2012, 11:28 PM
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Messages In This Thread
Music and dying - by Bennick - 04-24-2012, 06:27 PM
RE: Music and dying - by Nuke928 - 04-24-2012, 08:29 PM
RE: Music and dying - by Your Computer - 04-24-2012, 11:18 PM
RE: Music and dying - by Bennick - 04-25-2012, 07:22 PM
RE: Music and dying - by Your Computer - 04-25-2012, 08:01 PM
RE: Music and dying - by Bennick - 04-25-2012, 11:28 PM
RE: Music and dying - by Datguy5 - 04-25-2012, 07:27 PM
RE: Music and dying - by Bennick - 05-01-2012, 10:44 PM
RE: Music and dying - by Your Computer - 05-01-2012, 11:04 PM
RE: Music and dying - by Bennick - 05-02-2012, 11:19 PM
RE: Music and dying - by Your Computer - 05-03-2012, 12:20 AM



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