MrIcabod123
Junior Member
Posts: 43
Threads: 7
Joined: Jan 2012
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RE: Music playing while file not on my computer.
(04-28-2012, 12:53 AM)narutohokager Wrote: Try to delete :
AddEntityCollideCallback("Player", "Music_1", "MusicPlay_1", true, 1);
And
void MusicPlay_1(string &in asParent, string &in asChild, int alState)
{
PlayMusic("Penumbra_BP_A15.ogg", true, 2, 3, 0, true);
}
Are you sure the area that activates the music is not too close to the start ?
At worst, selects all the objects of your map and exports, create a new map, and imports objects and try without script. It's about what I do sometimes when I can't solve a problem.
If its work without the music starts up by itself, restores the script file, part from part. Tried it, didn't work. The music file "Penumbra_BP_A15" isn't even the one that's playing, the one playing is off my computer entirely, and the import didn't change anything.
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04-28-2012, 12:59 AM |
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