(05-02-2012, 01:01 PM)Tommyboypsp Wrote:
The screen freezing thing was most likely nothing to do with the custom story itself, but not to worry if it worked anyway
The lack of supplies was kind of deliberate, I wanted players to be fumbling around in the dark, but if it doesn't prove to work as well as I had hoped then maybe i'll make oil as plentiful as it was in the actual game, in my next story. With the lighting, do you mean there wasn't enough light, or specific parts with bad lighting? Thanks for your feedback, i'm sure it'll all work towards improving my next CS
(05-02-2012, 03:13 PM)dnalange Wrote: hammer and stuff are gone...
IF it haas to be like that.. let the player know... by some note or mementory..
thought a hammer and a key form some room...........
Not a really good CS for my opinion....
Make more scripts - details - and notes for what to do....
Lange..
The hammer and key disappearing thing is intentional to confuse players. It seems to have worked XD There are plenty of notes and clues around if you look everywhere, but I am not too keen on making things too easy personally, it ruins the fun of puzzle solving
I agree about the details though, I felt like I could've added more little things, like doors blowing open in the wind, sound effects etc.