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Rotating Particle Effects
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Posts: 3,456
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Joined: Jul 2011
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#4
RE: Rotating Particle Effects

Oh, you mean that kind of rotation. I hear if you create a particle system at an entity (or area), you can control the direction of the particle system since it assumes the axis of the entity. However, i have yet to verify this. If it doesn't work, then you'll have to manually edit the particle system each time you want it to face a different direction. Though, Movement -> General -> Coord System might have something to do with it too.

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(This post was last modified: 05-03-2012, 03:03 AM by Your Computer.)
05-03-2012, 03:01 AM
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Messages In This Thread
Rotating Particle Effects - by Rapture - 05-03-2012, 01:37 AM
RE: Rotating Particle Effects - by Your Computer - 05-03-2012, 02:10 AM
RE: Rotating Particle Effects - by Rapture - 05-03-2012, 02:29 AM
RE: Rotating Particle Effects - by Your Computer - 05-03-2012, 03:01 AM
RE: Rotating Particle Effects - by Rapture - 05-03-2012, 03:27 AM
RE: Rotating Particle Effects - by JetlinerX - 05-03-2012, 02:46 PM
RE: Rotating Particle Effects - by Rapture - 05-03-2012, 03:22 PM
RE: Rotating Particle Effects - by SilentStriker - 05-03-2012, 03:57 PM



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