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Looking for feedback on area
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#7
RE: Looking for feedback on area

That's alright, bro, me too. Sad I usually try to imagine that it's not a game and what sort of things you'd be likely to come across, or picture yourself solving a puzzle in real life and how it could translate into the game. Dunno if that makes sense.

For example, here was my thought process for one of my puzzles in my CS:
Spoiler below!

I was researching alchemical substances for anything that might translate into a puzzle. I saw that dry fulminating gold explodes on concussion, and thought I might be able to do something interesting with that. So I have the player mix chemicals to create the gold, and have him use it like a grenade to break down a barricaded door.


Honestly that's probably the only good idea for a real puzzle I've had so far, though. Everything else is really simplistic or too much like an existing puzzle. :/

05-10-2012, 05:41 AM
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Messages In This Thread
Looking for feedback on area - by Putmalk - 05-10-2012, 01:11 AM
RE: Looking for feedback on area - by Putmalk - 05-10-2012, 01:20 AM
RE: Looking for feedback on area - by Damascus - 05-10-2012, 02:10 AM
RE: Looking for feedback on area - by Rapture - 05-10-2012, 02:15 AM
RE: Looking for feedback on area - by Putmalk - 05-10-2012, 04:51 AM
RE: Looking for feedback on area - by Damascus - 05-10-2012, 05:41 AM



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