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New Guy...
Datguy5 Offline
Senior Member

Posts: 629
Threads: 25
Joined: Dec 2011
Reputation: 12
#3
RE: New Guy...

3.If you mean loadingscreens then its possible without fullconversion.My custom story Dark Past(WIP)has loadingscreens and it wont be a FC.Use this: SetupLoadScreen(string&asTextCat, string&asTextEntry, int alRandomNum, string&asImageFile);

Determines which loading screen will be shown when changing maps.
asTextCat - the category of the loading text in the .lang file to be
shown on the loading screen
asTextEntry - the entry in the .lang
file
alRandomNum - if greater 1, then it will randomize between 1
and alRandom for each LoadScreen giving entry the suffix XX (eg 01). If < =1
then no suffix is added
asImageFile - the image to be shown
(optional)

05-12-2012, 09:15 PM
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Messages In This Thread
New Guy... - by xdark68soul - 05-12-2012, 08:58 PM
RE: New Guy... - by SilentStriker - 05-12-2012, 09:12 PM
RE: New Guy... - by xdark68soul - 05-12-2012, 09:20 PM
RE: New Guy... - by Mine Turtle - 05-12-2012, 09:38 PM
RE: New Guy... - by xdark68soul - 05-12-2012, 09:47 PM
RE: New Guy... - by Mine Turtle - 05-12-2012, 09:53 PM
RE: New Guy... - by xdark68soul - 05-12-2012, 10:00 PM
RE: New Guy... - by Mine Turtle - 05-12-2012, 11:22 PM
RE: New Guy... - by xdark68soul - 05-12-2012, 11:45 PM
RE: New Guy... - by Mine Turtle - 05-12-2012, 11:54 PM
RE: New Guy... - by Rownbear - 05-12-2012, 11:59 PM
RE: New Guy... - by Mine Turtle - 05-13-2012, 12:01 AM
RE: New Guy... - by xdark68soul - 05-13-2012, 12:04 AM
RE: New Guy... - by Datguy5 - 05-12-2012, 10:10 PM
RE: New Guy... - by Datguy5 - 05-12-2012, 09:15 PM



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