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Creating own "entities" / Models
Alento Offline
Member

Posts: 64
Threads: 11
Joined: Jan 2012
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#17
RE: Creating own "entities" / Models

(05-15-2012, 06:19 PM)Stepper321 Wrote:
(05-15-2012, 04:39 PM)SilentStriker Wrote: Nope, models use UV textures which is a good but somewhat confusing way of adding textures. Uv's unwrap a model into 2d and from there you make your texture according to the 2d picture Smile
Continuing further

Go check a tutorial for UV Wrapping to learn how to texture the textures.
well actually I have created the shower and textures now, should I put the textures in to "materialEditor" to get spec files and so on? Smile

---------Want help with YOUR Custom Story? ---------
http://www.frictionalgames.com/forum/user-19049.html
05-15-2012, 06:22 PM
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Messages In This Thread
Creating own "entities" / Models - by Alento - 05-13-2012, 02:24 PM
RE: Creating own "entities" / Models - by Alento - 05-13-2012, 07:21 PM
RE: Creating own "entities" / Models - by Alento - 05-14-2012, 10:31 PM
RE: Creating own "entities" / Models - by Traggey - 05-15-2012, 12:35 PM
RE: Creating own "entities" / Models - by Alento - 05-15-2012, 01:20 PM
RE: Creating own "entities" / Models - by Alento - 06-10-2012, 08:59 PM
RE: Creating own "entities" / Models - by Alento - 05-15-2012, 03:23 PM
RE: Creating own "entities" / Models - by Alento - 05-15-2012, 03:58 PM
RE: Creating own "entities" / Models - by Alento - 05-15-2012, 06:22 PM
RE: Creating own "entities" / Models - by Traggey - 05-15-2012, 06:32 PM
RE: Creating own "entities" / Models - by Alento - 05-15-2012, 06:57 PM
RE: Creating own "entities" / Models - by Alento - 05-15-2012, 08:27 PM
RE: Creating own "entities" / Models - by Alento - 06-12-2012, 03:24 PM



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