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Grunt Animation Help? (There's also a broken monster in here)
JPPaperstacks Offline
Junior Member

Posts: 26
Threads: 4
Joined: Apr 2012
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#4
RE: Grunt Animation Help?

I was wondering where would have been the right place to post this?
And thank you darkadders for the advice, I've started trying to learn how to do it.

Also, I was wondering what could be the best way to make a status menu? Kind of like the inventory, but allows you to display lines of information about what could be currently affecting your character like an RPG? Maybe so I can assign it to a key so it can fade on to the screen and fade off when the key is not being pressed anymore, and the information is fed via scripts in the HPS documents? I have a wonderful concept I'm working on ahead of time in high hopes for the HPL3 Engine. It'll be powerful.
(This post was last modified: 05-25-2012, 12:36 PM by JPPaperstacks.)
05-25-2012, 12:34 PM
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Messages In This Thread
RE: Grunt Animation Help? - by Traggey - 05-19-2012, 01:32 AM
RE: Grunt Animation Help? - by Mine Turtle - 05-19-2012, 01:35 AM
RE: Grunt Animation Help? - by JPPaperstacks - 05-25-2012, 12:34 PM
RE: Grunt Animation Help? - by Mine Turtle - 05-25-2012, 12:45 PM
RE: Grunt Animation Help? - by JPPaperstacks - 05-26-2012, 08:44 PM
RE: Grunt Animation Help? - by Statyk - 05-26-2012, 08:54 PM
RE: Grunt Animation Help? - by JPPaperstacks - 05-26-2012, 09:09 PM



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