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Enemy "Disappears" on Death
iTech278 Offline
Junior Member

Posts: 5
Threads: 2
Joined: May 2012
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#1
Question  Enemy "Disappears" on Death

Hello everyone!

I'm trying my hand at making a custom story for Amnesia, and everything works...mostly. I have one problem where if I go to the map with a water lurker in it, if it kills me it will not be there when I respawn. How can I fix this? Also, I have one more issue where I have an area set to make an entity active and play a sound when the player walks into it, and if I go to a different map and then back, the entity is still there, but the sound plays again if I walk into the area; this problem is not seen if I don't leave the map (the area deletes itself like it should).

Thanks to anyone that can help!
(This post was last modified: 05-26-2012, 07:37 PM by iTech278.)
05-26-2012, 05:30 AM
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Messages In This Thread
Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 05:30 AM
RE: Enemy "Disappears" on Death - by Adny - 05-26-2012, 05:35 AM
RE: Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 05:42 AM
RE: Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 06:39 PM
RE: Enemy "Disappears" on Death - by FragdaddyXXL - 05-26-2012, 08:08 AM
RE: Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 07:37 PM



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