Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Enemy "Disappears" on Death
SilentStriker Offline
Posting Freak

Posts: 950
Threads: 26
Joined: Jul 2011
Reputation: 43
#6
RE: Enemy "Disappears" on Death

If I'm not mistaken you need more waterlurkers since you can't respawn the first lurker. so you need another one that is inactive untill it's activated through the checkpoint callback

(This post was last modified: 05-26-2012, 08:08 PM by SilentStriker.)
05-26-2012, 06:55 PM
Find


Messages In This Thread
Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 05:30 AM
RE: Enemy "Disappears" on Death - by Adny - 05-26-2012, 05:35 AM
RE: Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 05:42 AM
RE: Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 06:39 PM
RE: Enemy "Disappears" on Death - by FragdaddyXXL - 05-26-2012, 08:08 AM
RE: Enemy "Disappears" on Death - by SilentStriker - 05-26-2012, 06:55 PM
RE: Enemy "Disappears" on Death - by iTech278 - 05-26-2012, 07:37 PM



Users browsing this thread: 3 Guest(s)