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Poll: Want NPC support for modding?
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Hell YES!
77.27%
17 77.27%
Yeah sure why not?
22.73%
5 22.73%
Total 22 vote(s) 100%
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NPC support
Bridge Offline
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Posts: 1,971
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#13
RE: NPC support

Don't know if you guys realize this, but anything sentient not controlled by the player is an NPC (non-player character). Just because the gatherers don't really do anything doesn't somehow not make them NPCs. Having them actually do something that looks like what a normal person would do is just a matter of updating their animations library and scripting out the activity in question. Making a grunt interactable (maybe having an RPG style dialogue tree) is just a question of being able to program it, which would take a lot of work because it's not a native feature of the HPL engine.
(This post was last modified: 05-29-2012, 01:59 PM by Bridge.)
05-29-2012, 01:55 PM
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Messages In This Thread
NPC support - by TheUnbeholden - 04-17-2012, 11:22 AM
RE: NPC support - by Your Computer - 04-17-2012, 04:57 PM
RE: NPC support - by nemesis567 - 04-17-2012, 05:37 PM
RE: NPC support - by Damascus Rose - 04-17-2012, 10:31 PM
RE: NPC support - by Danny Boy - 05-29-2012, 06:51 PM
RE: NPC support - by TheUnbeholden - 04-30-2012, 01:09 PM
RE: NPC support - by Datguy5 - 04-30-2012, 01:41 PM
RE: NPC support - by spukrian - 04-30-2012, 05:22 PM
RE: NPC support - by Leeeyam - 05-02-2012, 11:16 PM
RE: NPC support - by Traggey - 05-02-2012, 11:22 PM
RE: NPC support - by RawkBandMan - 05-01-2012, 01:40 AM
RE: NPC support - by AmnesiaVideosForU - 05-29-2012, 06:41 AM
RE: NPC support - by Acies - 05-29-2012, 09:25 AM
RE: NPC support - by Bridge - 05-29-2012, 01:55 PM



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