Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Why wouldn't this script work?
SilentStriker Offline
Posting Freak

Posts: 950
Threads: 26
Joined: Jul 2011
Reputation: 43
#11
RE: Why wouldn't this script work?

if you want the jesus to spawn when the player has the key it should look like this

if(HasItem("scary_key_1")) SetEntityActive("jesus", true);

(This post was last modified: 05-30-2012, 07:15 AM by SilentStriker.)
05-30-2012, 07:14 AM
Find


Messages In This Thread
RE: Why wouldn't this script work? - by SilentStriker - 05-30-2012, 07:14 AM



Users browsing this thread: 1 Guest(s)