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Setting an Entity Active
TheIcyPickle Offline
Member

Posts: 80
Threads: 16
Joined: Feb 2011
Reputation: 0
#11
RE: Setting an Entity Active

Maybe the T in just type is capitol?

Anyway I've tried what you said beecake, but no luck. Is there anything I should put in the "entity" tab in my level editor that I have not done? because as of now, I only have the name of the object filled in.

Most likely thats not it. Its gotta be the script!
06-02-2012, 07:54 PM
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Messages In This Thread
Setting an Entity Active - by TheIcyPickle - 06-02-2012, 06:31 AM
RE: Setting an Entity Active - by FlyingFruitcake - 06-02-2012, 01:12 PM
RE: Setting an Entity Active - by Xanthos - 06-02-2012, 01:21 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 03:24 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 07:09 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 07:37 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 07:46 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 07:54 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 08:05 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 08:11 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 08:18 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 08:51 PM
RE: Setting an Entity Active - by Putmalk - 06-02-2012, 09:02 PM
RE: Setting an Entity Active - by TheIcyPickle - 06-02-2012, 09:09 PM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 12:15 AM
RE: Setting an Entity Active - by TheIcyPickle - 06-03-2012, 12:58 AM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 04:10 AM
RE: Setting an Entity Active - by TheIcyPickle - 06-03-2012, 04:28 AM
RE: Setting an Entity Active - by Putmalk - 06-03-2012, 06:47 AM



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