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Spoiler servant_grunt_2 in Archives
Putmalk Offline
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#5
RE: servant_grunt_2 in Archives

(06-03-2012, 05:05 PM)Datguy5 Wrote: I think the servant_grunt_2 is quickly activated and then instantly disabled when picking the wine cellar key.The other grunt is activated when player collides with the area in the door and then quickly disappearing.
No...that would be the biggest waste in the history of scripting. -.-


Two servants in Archives.

1 is activated always after you pick up the wine cellar key. When you enter the big room, the grunt spawns to your right and walks through the doorway; it instantly deletes itself when it crosses the area right inside the doorway. You will never be able to catch up to it as it has Disabled triggers activate.

2 is activated when you head left in this same room and examine the debris from the cave-in earlier. When you approach the debris and look at it, a grunt spawns directly behind you and charges you; since it is a hallucination, it instantly despawns when it comes near you.

06-03-2012, 07:20 PM
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Messages In This Thread
servant_grunt_2 in Archives - by Hardarm - 06-03-2012, 04:35 PM
RE: servant_grunt_2 in Archives - by Datguy5 - 06-03-2012, 05:05 PM
RE: servant_grunt_2 in Archives - by Putmalk - 06-03-2012, 07:20 PM
RE: servant_grunt_2 in Archives - by Hardarm - 06-03-2012, 05:10 PM
RE: servant_grunt_2 in Archives - by Datguy5 - 06-03-2012, 05:25 PM
RE: servant_grunt_2 in Archives - by cantremember - 06-03-2012, 07:25 PM
RE: servant_grunt_2 in Archives - by Putmalk - 06-03-2012, 07:54 PM
RE: servant_grunt_2 in Archives - by Hardarm - 06-03-2012, 08:02 PM
RE: servant_grunt_2 in Archives - by Putmalk - 06-03-2012, 08:02 PM
RE: servant_grunt_2 in Archives - by Hardarm - 06-03-2012, 08:06 PM
RE: servant_grunt_2 in Archives - by Putmalk - 06-03-2012, 08:20 PM
RE: servant_grunt_2 in Archives - by Measuring - 06-04-2012, 06:17 AM



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