I have edited it, and I'm sure it's all in the correct place:
Program Files (x86) - Steam - steamapps - common - amnesia the dark descent - custom_stories NoTalentCastle
In this file, I have one folder (maps)
and 3 files:
extra_english.lang
<LANGUAGE><RESOURCES></RESOURCES><CATEGORY Name="NoTalentCastle"><Entry Name="Description">Testing Testing!</Entry></CATEGORY><CATEGORY Name="Journal"><Entry Name="Note_No_Talent_Legend_Name">The Legend Of 'Server One'</Entry><Entry Name="Note_No_Talent_Legend_Text">EpicBeard is Beardless</Entry></CATEGORY><CATEGORY Name ="Inventory"><Entry Name="ItemDesc_BedroomKey_1">"Key to Bedroom door"</Entry><Entry Name="ItemName_BedroomKey_1">"Bedroom door key"</Entry></LANGUAGE>
custom_story_setting.cfg:
and a png image file named 'Terrifiedface.png'
In the maps folder, there are 2 files:
NoTalentCastle.hps
//////////////////////////////Run first time starting mapvoid OnStart(){AddUseItemCallback("", "BedroomKey_1", "BedroomDoor", "UsedKeyOnDoor", true);
void MyFunc(string &in asItem, string &in asEntity){SetSwingDoorLocked("BedroomDoor", false, true);PlaySoundAtEntity("", "unlock_door", "BedroomDoor", 0, false);RemoveItem("BedroomKey_1);}
and then the map "NoTalentCastle.map"
It is only my custom story that is doing this. My friends and the custom story 'Darkroom' are both visible.
I'm really confused by everything
Then again, I'm a rookie
Forums have made all coding appear really weird...