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Making Intros and changing menu buttons
Measuring Offline
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Posts: 130
Threads: 16
Joined: Dec 2011
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#4
RE: Making Intros and changing menu buttons

(06-05-2012, 07:30 PM)Vaelwing22 Wrote: I already know how to make full conversions, and thanks for telling me how to make the buttons. I am talking about when you press new game it can go -- and then shows the name of the custom story. Like palistov's "Hunter"


Well, just import a picture and make material file for it. Put it on a plane (in the level editor) a start area infront of it. Then deactivate player control and fade in, then fade out and teleport to the beginning of the mod Tongue

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Messages In This Thread
Making Intros and changing menu buttons - by A.I. - 06-05-2012, 07:04 PM
RE: Making Intros and changing menu buttons - by Measuring - 06-05-2012, 08:02 PM



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