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[SOLVED]Lever if-statements nearly working...
FlawlessHappiness Offline
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Posts: 3,980
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Joined: Mar 2012
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#1
[SOLVED]Lever if-statements nearly working...

Yea so i have 4 levers (2 of them is combined in 1 script) So it is 3 scripts we are talking about.

Spoiler below!

void OnStart()
{

SetEntityConnectionStateChangeCallback("lever_simple01_1", "PipeStart1_1");
SetEntityConnectionStateChangeCallback("lever_simple01_2", "PipeStart1_2");
SetEntityConnectionStateChangeCallback("lever_simple01_3", "PipeStart2_1");
SetEntityConnectionStateChangeCallback("lever_simple01_4", "PipeStart3_1");
}


///TIMERS

void MachineSoundTimer(string &in asTimer)
{
PlaySoundAtEntity("","13_machine_run.snt", "ScriptArea_2", 0, false);
}

///LEVERS

void PipeStart3_1(string &in asEntity, int alState)
{
if(alState == -1)
{
AddDebugMessage("MachineStart +1", false);
AddLocalVarInt("MachineStart", 1);
SetLeverStuckState("lever_simple01_4", -1, true);
PlaySoundAtEntity("","13_press_done.snt", "ScriptArea_8", 0, false);
CreateParticleSystemAtEntity("Steam_5", "ps_steam.ps", "ScriptArea_7", true);
CreateParticleSystemAtEntity("Steam_6", "ps_steam.ps", "ScriptArea_8", true);
SetEntityActive("StickyArea_1", true);
}
else

if(GetLocalVarInt("MachineStart") == 3)
{
AddPlayerSanity(5.0f);
AddTimer("", 0.3, "MachineSoundTimer");
CreateParticleSystemAtEntity("Steam_nonstop_1", "ps_steam.ps", "ScriptArea_9", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_12", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_2", "ps_steam.ps", "ScriptArea_10", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_13", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_3", "ps_steam.ps", "ScriptArea_11", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_14", 0, false);
}
}

void PipeStart2_1(string &in asEntity, int alState)
{
if(alState == -1)
{
AddDebugMessage("MachineStart +1", false);
AddLocalVarInt("MachineStart", 1);
SetLeverStuckState("lever_simple01_3", -1, true);
PlaySoundAtEntity("","13_press_done.snt", "ScriptArea_6", 0, false);
CreateParticleSystemAtEntity("Steam_3", "ps_steam.ps", "ScriptArea_5", true);
CreateParticleSystemAtEntity("Steam_4", "ps_steam.ps", "ScriptArea_6", true);
SetEntityActive("StickyArea_2", true);
}
else

if(GetLocalVarInt("MachineStart") == 3)
{
AddPlayerSanity(5.0f);
AddTimer("", 0.3, "MachineSoundTimer");
CreateParticleSystemAtEntity("Steam_nonstop_1", "ps_steam.ps", "ScriptArea_9", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_12", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_2", "ps_steam.ps", "ScriptArea_10", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_13", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_3", "ps_steam.ps", "ScriptArea_11", true); PlaySoundAtEntity("","13_steam.snt", "ScriptArea_14", 0, false);
}
}

void PipeStart1_1(string &in asEntity, int alState)
{
if(alState == 1)
{
AddLocalVarInt("PipeStart1", 1);
SetLeverStuckState("lever_simple01_1", 1, true);
PlaySoundAtEntity("","13_press_done.snt", "pipes_thin_bend_short_9", 0, false);
CreateParticleSystemAtEntity("Steam_1", "ps_steam.ps", "ScriptArea_3", true);

if(GetLocalVarInt("PipeStart1") == 2)
{
AddDebugMessage("MachineStart +1", false);
AddLocalVarInt("MachineStart", 1);
PlaySoundAtEntity("","13_press_done.snt", "ScriptArea_2", 0, false);
PlaySoundAtEntity("","13_machine_fail.snt", "ScriptArea_2", 0, false);
SetEntityActive("StickyArea_3", true);
}
else

if(GetLocalVarInt("MachineStart") == 3)
{
AddPlayerSanity(5.0f);
AddDebugMessage("StartMachineSound", false);
AddTimer("", 0.3, "MachineSoundTimer");
CreateParticleSystemAtEntity("Steam_nonstop_1", "ps_steam.ps", "ScriptArea_9", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_12", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_2", "ps_steam.ps", "ScriptArea_10", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_13", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_3", "ps_steam.ps", "ScriptArea_11", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_14", 0, false);
}
}
}

void PipeStart1_2(string &in asEntity, int alState)
{
if(alState == 1)
{
AddLocalVarInt("PipeStart1", 1);
SetLeverStuckState("lever_simple01_2", 1, true);
PlaySoundAtEntity("","13_press_done.snt", "pipes_thin_bend_short_10", 0, false);
CreateParticleSystemAtEntity("Steam_2", "ps_steam.ps", "ScriptArea_4", true);

if(GetLocalVarInt("PipeStart1") == 2)
{
AddDebugMessage("MachineStart +1", false);
AddLocalVarInt("MachineStart", 1);
PlaySoundAtEntity("","13_press_done.snt", "Player", 0, false);
PlaySoundAtEntity("","13_machine_fail.snt", "ScriptArea_2", 0, false);
SetEntityActive("StickyArea_3", true);
}
else

if(GetLocalVarInt("MachineStart") == 3)
{
AddPlayerSanity(5.0f);
AddDebugMessage("StartMachineSound", false);
AddTimer("", 0.3, "MachineSoundTimer");
CreateParticleSystemAtEntity("Steam_nonstop_1", "ps_steam.ps", "ScriptArea_9", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_12", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_2", "ps_steam.ps", "ScriptArea_10", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_13", 0, false);
CreateParticleSystemAtEntity("Steam_nonstop_3", "ps_steam.ps", "ScriptArea_11", true);
PlaySoundAtEntity("","13_steam.snt", "ScriptArea_14", 0, false);
}
}
}



Everything works, except the if(GetLocalVarInt("MachineStart") == 3) and beneath that.

The debug messages show that the LocalVarInt is at 3, (They say +1, 3 times), but no sound or particlesystems are getting active..

It used to work, but now it doesn't. There are no errors or anything.. Just nothing

Trying is the first step to success.
(This post was last modified: 06-11-2012, 06:01 PM by FlawlessHappiness.)
06-10-2012, 02:31 PM
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[SOLVED]Lever if-statements nearly working... - by FlawlessHappiness - 06-10-2012, 02:31 PM



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