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[WIP][Story complete]Retracing memories
madifier Offline
Junior Member

Posts: 17
Threads: 3
Joined: Jun 2012
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#2
RE: [A CS]Retracing memories

Progress:
Been working on a template design for the outdoor environments which is coming along nicely. I know that I still need to add enemy path nodes to the template, this way I can just import the path nodes into each area and make position changes rather than waste time.
Did quite a bit of decorating to four areas: Quarry, Soldier's District, Castle, and Market District.

Thoughts:
The Market District I might design to be a model showcase area, so a given number of modelers would be given a stall to have some of their work put on display. Maybe.

Next update may be next weekend.

Seems like every time I turn around the level editor, the material thing,
or whatever, something either doesn't load right or crashes spontaneously.
06-11-2012, 02:54 AM
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Messages In This Thread
RE: [A CS]Retracing memories - by madifier - 06-11-2012, 02:54 AM
RE: [A CS]Retracing memories - by Damascus - 06-12-2012, 12:08 AM
RE: [A CS]Retracing memories - by madifier - 06-13-2012, 12:06 AM
RE: [A CS]Retracing memories - by Adrianis - 06-12-2012, 11:12 AM
RE: [A CS]Retracing memories - by Adny - 06-12-2012, 01:55 PM
RE: [A CS]Retracing memories - by Adrianis - 06-13-2012, 09:33 AM
RE: [A CS]Retracing memories - by madifier - 06-14-2012, 02:05 AM
RE: [WIP]Retracing memories - by madifier - 06-17-2012, 07:08 PM
RE: [WIP]Retracing memories - by madifier - 06-24-2012, 06:07 PM
RE: [WIP]Retracing memories - by madifier - 07-02-2012, 01:07 AM
RE: [WIP]Retracing memories - by Traggey - 07-02-2012, 01:31 PM
RE: [WIP]Retracing memories - by madifier - 07-04-2012, 01:10 AM
RE: [WIP]Retracing memories - by Traggey - 07-04-2012, 12:57 PM
RE: [WIP]Retracing memories - by DaAinGame - 07-02-2012, 10:44 PM



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