Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Scripting Help
Clear Offline
Junior Member

Posts: 19
Threads: 4
Joined: May 2012
Reputation: 0
#3
RE: Scripting Help

(06-12-2012, 04:11 PM)beecake Wrote: Does the player see it move, or does the player only notice that it HAS moved?
I was thinking the same thing, to make it like a Weeping angel or SCP-173 (You can google it) when you turn around it comes closer and closer and then Bam, you're dead.
But after a while of seeing most of the scripting options i could see it's not possible, but if it is, feel free to share Big Grin

The idea is that the player goes to a certain area wich activates the statue to teleport closer and closer, sorta like a script area, that red one that activates stuffs when you go by pass it, it doesn't really matter if he see it or not =D

Thanks for the reply
06-12-2012, 04:17 PM
Find


Messages In This Thread
Scripting Help - by Clear - 06-12-2012, 04:08 PM
RE: Scripting Help - by FlawlessHappiness - 06-12-2012, 04:11 PM
RE: Scripting Help - by Clear - 06-12-2012, 04:17 PM
RE: Scripting Help - by Adny - 06-12-2012, 04:37 PM
RE: Scripting Help - by Clear - 06-12-2012, 04:57 PM
RE: Scripting Help - by FlawlessHappiness - 06-12-2012, 04:38 PM
RE: Scripting Help - by Clear - 06-12-2012, 04:50 PM
RE: Scripting Help - by Datguy5 - 06-12-2012, 06:13 PM
RE: Scripting Help - by FlawlessHappiness - 06-12-2012, 06:14 PM
RE: Scripting Help - by Datguy5 - 06-12-2012, 06:16 PM
RE: Scripting Help - by Adny - 06-12-2012, 06:33 PM
RE: Scripting Help - by Datguy5 - 06-12-2012, 06:38 PM
RE: Scripting Help - by FlawlessHappiness - 06-12-2012, 07:21 PM
RE: Scripting Help - by Adny - 06-12-2012, 04:55 PM
RE: Scripting Help - by FlawlessHappiness - 06-12-2012, 06:10 PM
RE: Scripting Help - by FlawlessHappiness - 06-12-2012, 06:20 PM



Users browsing this thread: 2 Guest(s)