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Poll: Is the collaboration with TCR good or bad?
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38 82.61%
?
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4 8.70%
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8.70%
4 8.70%
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Is the collaboration with TCR good or bad?
Traggey Offline
is mildly amused

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#30
RE: Is the collaboration with TCR good or bad?

(06-16-2012, 09:39 PM)Bridge Wrote:
(06-16-2012, 07:56 PM)Traggey Wrote:
(06-16-2012, 07:54 PM)spukrian Wrote: The teaser trailer got me quite excited. With that said, I do think games should have gameplay. It's fine if someone makes games that are "art", but if you remove the gameplay from the game (like it seems they did in Dear Esther, I haven't actually played it) then I'd rather watch a movie, read a book or go to the museum to look at pottery.
Dear Esther was an experiment, they wanted to test if a game like such would still sell. And it did.
And how is that a good thing? Doing something just because it makes money is as unartistic as you can get. I haven't played Dear Esther so I don't want to comment on it, but this comment is just stupid.
Mistake from my side, it was created as a FREE mod first to see if it would do well, and as it did, it was then re-created as a standalone game.
(This post was last modified: 06-16-2012, 09:50 PM by Traggey.)
06-16-2012, 09:49 PM
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RE: Is the collaboration with TCR good or bad? - by Traggey - 06-16-2012, 09:49 PM



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