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Locked Messages+Door Names
DaAinGame Offline
Member

Posts: 90
Threads: 11
Joined: Mar 2012
Reputation: 4
#3
RE: Locked Messages+Door Names

WARNING: Entity '' does not exist!
WARNING: Entity '' does not exist!
WARNING: Could not find language file entry 'Intro'
WARNING: Could not find language file entry 'Intro1'
WARNING: Could not find language file entry 'Intro2'
ERROR: Could not load sound 'FB3.ogg'
ERROR: Can't find sound 'FB3.ogg'!

From what I see not really. I haven't added FB3 yet so I understand that one, as for the Intro, Intro1, Intro2, I'm not sure why those weren't found but they also were not working. I figured it might've been a naming conflict, so I'll try renaming those, but nothing about Levels or LockedDoors.

***EDIT*** After scrolling up a long while, I did finally find "WARNING: Could not find language file entry 'Basement'"
I'm going to double check my lang file now to see if I added an extra </entry> or </category> that's throwing everything off.

<CATEGORY Name="Subtitle">

<Entry Name="Wakeup">What Whe- Where am I?</Entry>

<Entry Name="Intro1">What happened here?</Entry>

no </CATEGORY> here

<CATEGORY Name="Flashback">

<Entry Name="Intro">Familiar Voice: Quickly Ted, please follow me.</Entry>

<Entry Name="Intro1">Ted: Where are we going?</Entry>

<Entry Name="Intro2">Familiar Voice: To the basement. There is some- *crashing sound* </Entry>

<Entry Name="Intro3">Ted: Are you okay?!</Entry>

<Entry Name="Intro4">Familiar Voice: I'm fine. Let's just continue on, and watch your step.</Entry>

I found this to be the possible reason so I added it, and get this now.
WARNING: Could not find language file category 'Subtitle'
WARNING: Could not find language file entry 'Quest_SearchQuest_Text'
I'm looking through the file now to find what ELSE is messed up.

Still have yet to find where the error is at so in hopes maybe someone can find what I'm missing here is my new updated file.

<LANGUAGE>
   <CATEGORY Name="CustomStoryMain">
      <Entry Name="Description">
         As a tourist, you found your stay at the mystical Adder Halls very enjoyable, although a creepy feeling filled you. With being one of the most haunted, and dangerous mansions in the world, paranormal researches constantly flooded the mansion, until it was recently deemed unsafe to enter at night. Now here you are... Trapped inside, with a sharp pain in your right side. You must escape...
      </Entry>
  
</CATEGORY>
  
   <CATEGORY Name="Inventory">
   <Entry Name="ItemName_Unkown_key">Unkown Key</Entry>
   <Entry Name="ItemDesc_Unkown_key">There's no hint to where this key could be used.</Entry>

</CATEGORY>

<CATEGORY Name="Journal">
<Entry Name="Quest_SearchQuest_Text">I should search the room for anything useful and get out of here!</Entry>
<Entry Name="Quest_ExploreQuest_Text">I should explore the surrounding rooms and see if I can't find clues as to how to get out.</Entry>
<Entry Name="Quest_BasementQuest_Text">The door up is locked, but according to a note I found, the key is hidden in the basement. I should head there.</Entry>
<Entry Name="Note_Intro_Name">To Mr. Ted Varney</Entry>
<Entry Name="Note_Intro_Text">Mr. Varney, You being here is no mistake. Your ancestors once lived here, and killed many people. This is the reason for the mansion being haunted, and now, these angered spirits must take their revenge on you, and finally let all other living souls here be at peace. </Entry>
<Entry Name="Note_Intro1_Name">Still Alive?</Entry
<Entry Name="Note_Intro1_Text">Still alive Ted? I'm sorry that you are trapped in this situation, but I will help you through it! You can find a key somewhere in the basement. Its in the backroom, quick you must make haste!</Entry>

</CATEGORY>
  
<CATEGORY Name="Subtitle">
<Entry Name="Wakeup">What Whe- Where am I?</Entry>
<Entry Name="Intro1">What happened here?</Entry>

</CATEGORY>

<CATEGORY Name="Flashbacks">
<Entry Name="Flash">Familiar Voice: Quickly Ted, please follow me.</Entry>
<Entry Name="Flash1">Ted: Where are we going?</Entry>
<Entry Name="Flash2">Familiar Voice: To the basement. There is some- (crashing sound) </Entry>
<Entry Name="Flash3">Ted: Are you okay?!</Entry>
<Entry Name="Flash4">Familiar Voice: I'm fine. Let's just continue on, and watch your step.</Entry>

</CATEGORY>
  
<CATEGORY Name="Levels">
<Entry Name="Basement">Basement </Entry>
<Entry Name="Hall">Hallways </Entry>

</CATEGORY>

<CATEGORY Name="LockedDoors">
<Entry Name="Hallway">The door is locked.</Entry>

</CATEGORY>

</LANGUAGE>

***FINAL EDIT***
Fixed it, everything works now. Missed ONE simple little >
Gotta love coding. 3 hours wasted looking for that SINGLE thing. I finally fixed it by deleting all the text in my lang file and adding it line by line and testing it till it stopped working. Took a while, but its a great debugging method!

Realm Of Another Chapter 1: http://www.frictionalgames.com/forum/thread-14142.html
Realm Of Another Chapter 2: Postponed
Adder Halls: 5%
(This post was last modified: 06-18-2012, 03:56 AM by DaAinGame.)
06-18-2012, 01:20 AM
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Messages In This Thread
Locked Messages+Door Names - by DaAinGame - 06-17-2012, 11:00 PM
RE: Locked Messages+Door Names - by Your Computer - 06-18-2012, 01:04 AM
RE: Locked Messages+Door Names - by DaAinGame - 06-18-2012, 01:20 AM



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