(06-21-2012, 04:40 PM)FastHunteR Wrote: Just like the shelf you made yourself, open the book rows, book piles and the open books with the model editor, change the type to object and subtype to static, save in entities of your own custom story and use it inside the level editor. You have to make 1 different entity only(1 book_row02, 1 book_row01, 1 book_pile01, and all other types.). For the candlestick, you also have to change the type to object and subtype to static.
One more thing: make sure the Staticphysic box is checked in the level editor for them all, or someone might push it away before using the hammer.
Sorry for the late answer, I didn't see the edit, and it took some time to test it myself to see if it works.
No problem for the late answer
And thanks, Ill try that!
EDIT:
Will the candles still give light, even when when changed to object?