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Work in progress GRAVESTOCK HPL3 Pending Super-Project Maybe?
JPPaperstacks Offline
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#10
RE: GRAVESTOCK HPL3 Pending Super-Project Maybe?

(06-22-2012, 07:48 PM)nemesis567 Wrote: But it's documentation is limited, as is the community that supports it. Not a good thing to mess around if you have no experience with C++.
Yeah, the script functions page for HPL2 is what made it so easy for me, and I have no idea what C++ even really is. -.- I'm only familiar with concept and "leisure" design, and I mean Sim City, Excitebike 64, FarCry 1 and 2, Timesplitters, and any RTS editor. (FarCry 2's map editor took it much farther for me.) Legendary Tales and Amnesia introduced me into modding.

Otherwise- I'm can make sound. I don't think I'll use HPL1, I already had to reinstall Amnesia about 3 times to get it's editor tool to work right.
06-22-2012, 11:48 PM
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RE: GRAVESTOCK HPL3 Pending Super-Project Maybe? - by JPPaperstacks - 06-22-2012, 11:48 PM



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