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Script Error 4.0
GoranGaming Offline
Member

Posts: 183
Threads: 30
Joined: Feb 2012
Reputation: 7
#12
RE: Script Error 4.0

Still doesn't work Sad

/////////////////////
//BEGIN LEVER SCRIPT
/////////////////////

void PullLever1(string &in asEntity, int alState)
{
if(alState == 1){

AddDebugMessage("Lever 1 is in the right position", false);
SetLocalVarInt("Lever1", 1);
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);

}else if(alState == 0){


SetLocalVarInt("Lever1", 0);
AddDebugMessage("Lever 1 is in the wrong position", false);

}else if(alState == -1){
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
AddDebugMessage("Lever 1 is in the wrong position", false);
SetLocalVarInt("Lever1", 0);
}

if(GetLocalVarInt("Lever1") == 1 && GetLocalVarInt("Lever2") == 1 && GetLocalVarInt("Lever3") == 1 && GetLocalVarInt("Lever4") == 1 && GetLocalVarInt("Lever5") == 1 && GetLocalVarInt("Lever6") == 1){

}
}

void PullLever2(string &in asEntity, int alState)
{
if(alState == -1){
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
AddDebugMessage("Lever 2 is in the right position", false);
SetLocalVarInt("Lever2", 1);

}else if(alState == 0){

AddDebugMessage("Lever 2 is in the wrong position", false);
SetLocalVarInt("Lever2", 0);
}else if(alState == 1){
SetLocalVarInt("Lever2", 0);
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
}
if(GetLocalVarInt("Lever1") == 1 && GetLocalVarInt("Lever2") == 1 && GetLocalVarInt("Lever3") == 1 && GetLocalVarInt("Lever4") == 1 && GetLocalVarInt("Lever5") == 1 && GetLocalVarInt("Lever6") == 1){

}

}

void PullLever3(string &in asEntity, int alState)
{
if(alState == -1){
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
AddDebugMessage("Lever 3 is in the right position", false);
SetLocalVarInt("Lever3", 1);
}else if(alState == 0){

AddDebugMessage("Lever 3 is in the wrong position", false);
SetLocalVarInt("Lever3", 0);
}else if(alState == 1){
SetLocalVarInt("Lever3", 0);
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
}
if(GetLocalVarInt("Lever1") == 1 && GetLocalVarInt("Lever2") == 1 && GetLocalVarInt("Lever3") == 1 && GetLocalVarInt("Lever4") == 1 && GetLocalVarInt("Lever5") == 1 && GetLocalVarInt("Lever6") == 1){

}

}

void PullLever4(string &in asEntity, int alState)
{
if(alState == 1){
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
AddDebugMessage("Lever 4 is in the right position", false);
SetLocalVarInt("Lever4", 1);

}else if(alState == 0){

AddDebugMessage("Lever 4 is in the wrong position", false);
SetLocalVarInt("Lever4", 0);
}else if(alState == -1){
SetLocalVarInt("Lever4", 0);
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
}

if(GetLocalVarInt("Lever1") == 1 && GetLocalVarInt("Lever2") == 1 && GetLocalVarInt("Lever3") == 1 && GetLocalVarInt("Lever4") == 1 && GetLocalVarInt("Lever5") == 1 && GetLocalVarInt("Lever6") == 1){

}
}

void PullLever5(string &in asEntity, int alState)
{
if(alState == 1){
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
AddDebugMessage("Lever 5 is in the right position", false);
SetLocalVarInt("Lever5", 1);

}else if(alState == 0){


AddDebugMessage("Lever 5 is in the wrong position", false);
SetLocalVarInt("Lever5", 0);
}else if(alState == -1){
SetLocalVarInt("Lever5", 0);
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
}
if(GetLocalVarInt("Lever1") == 1 && GetLocalVarInt("Lever2") == 1 && GetLocalVarInt("Lever3") == 1 && GetLocalVarInt("Lever4") == 1 && GetLocalVarInt("Lever5") == 1 && GetLocalVarInt("Lever6") == 1){

}

}

void PullLever6(string &in asEntity, int alState)
{
if(alState == -1){
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
AddDebugMessage("Lever 6 is in the right position", false);
SetLocalVarInt("Lever6", 1);


}else if(alState == 0){

AddDebugMessage("Lever 6 is in the wrong position", false);
SetLocalVarInt("Lever6", 0);
}else if(alState == 1){
SetLocalVarInt("Lever6", 0);
PlaySoundAtEntity("", "lever_mech_min_max", asEntity, 0.0f, false);
}

if(GetLocalVarInt("Lever1") == 1 && GetLocalVarInt("Lever2") == 1 && GetLocalVarInt("Lever3") == 1 && GetLocalVarInt("Lever4") == 1 && GetLocalVarInt("Lever5") == 1 && GetLocalVarInt("Lever6") == 1){

}
}
/////////////////////
//END LEVER SCRIPT
/////////////////////


void OnStart()
{
PlaySoundAtEntity("", "13_amb.ogg", "Player", 1.0f, false);

SetEntityConnectionStateChangeCallback("lever_machine_lever01", "PullLever1");
SetEntityConnectionStateChangeCallback("lever_machine_lever02", "PullLever2");
SetEntityConnectionStateChangeCallback("lever_machine_lever03", "PullLever3");
SetEntityConnectionStateChangeCallback("lever_machine_lever04", "PullLever4");
SetEntityConnectionStateChangeCallback("lever_machine_lever05", "PullLever5");
SetEntityConnectionStateChangeCallback("lever_machine_lever06", "PullLever6");

SetLocalVarInt("Lever1", 0);
SetLocalVarInt("Lever2", 0);
SetLocalVarInt("Lever3", 0);
SetLocalVarInt("Lever4", 0);
SetLocalVarInt("Lever5", 0);
SetLocalVarInt("Lever6", 0);
}

Current projects:

The Dark Prison 85 % (Stopped working on this one)

Unnamed Project 7 %
06-23-2012, 01:33 PM
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Messages In This Thread
Script Error 4.0 - by GoranGaming - 06-20-2012, 09:59 PM
RE: Script Error 4.0 - by Cruzore - 06-20-2012, 10:07 PM
RE: Script Error 4.0 - by GoranGaming - 06-20-2012, 10:14 PM
RE: Script Error 4.0 - by Cruzore - 06-20-2012, 10:16 PM
RE: Script Error 4.0 - by GoranGaming - 06-20-2012, 10:20 PM
RE: Script Error 4.0 - by Cruzore - 06-20-2012, 10:20 PM
RE: Script Error 4.0 - by GoranGaming - 06-20-2012, 10:22 PM
RE: Script Error 4.0 - by GoranGaming - 06-23-2012, 12:11 PM
RE: Script Error 4.0 - by Cruzore - 06-23-2012, 12:44 PM
RE: Script Error 4.0 - by GoranGaming - 06-23-2012, 01:18 PM
RE: Script Error 4.0 - by Cruzore - 06-23-2012, 01:24 PM
RE: Script Error 4.0 - by GoranGaming - 06-23-2012, 01:33 PM
RE: Script Error 4.0 - by Cruzore - 06-23-2012, 02:02 PM
RE: Script Error 4.0 - by GoranGaming - 06-23-2012, 02:11 PM
RE: Script Error 4.0 - by Cruzore - 06-23-2012, 02:24 PM



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