Ghieri
Posting Freak
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RE: Creating a game using HPL2
I think the top engines being used right now are Source, UDK, and Cryengine.
Source is the engine behind L4d2, Portal, and half-life. I'd say it's the most tedious to learn, but possibly worth it.
UDK is basically the student edition of Unreal Engine 3. However, there is a license available that allows you to sell your titles. This was used in Bioshock, Gears of War, etc. It is also consistently being updated. This is what I currently use.
Cryengine 3 is the most recently available, and it was behind Crysis 2. It is possibly the most advanced, but I am unaware of it's learning curve as I have not used it.
Anyways, UDK and Cryengine 3 both have commercial licenses that allow you to sell your game for profit. Though, keep in mind that a full scale project would likely require a team.
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06-28-2012, 07:37 PM |
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