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Directx11 vs Directx10
Traggey Offline
is mildly amused

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#12
RE: Directx11 vs Directx10

(07-02-2012, 04:25 PM)Damascus Rose Wrote:
(07-02-2012, 01:26 PM)Traggey Wrote:
(07-02-2012, 04:46 AM)Damascus Rose Wrote: Kinda makes you wonder, where the hell does it go from here
Improving on what we have. :3
Well of course, but I mean at some point it's going to look exactly like real life, and it already pretty much does. Where do you go when you reach the look of real life? Is it possible to look better than real life? I don't think so..
Sure it can. Games just alike movies can be highly stylized with fancy effects and what not, real life can not.

Also ''realistic graphics'' are not the only way to go, there are thousands of different art styles that games use, attempting to look real is just one of them.
07-02-2012, 04:28 PM
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Messages In This Thread
Directx11 vs Directx10 - by Red - 07-01-2012, 09:57 PM
RE: Directx11 vs Directx10 - by Traggey - 07-01-2012, 10:05 PM
RE: Directx11 vs Directx10 - by Red - 07-01-2012, 10:07 PM
RE: Directx11 vs Directx10 - by Adny - 07-01-2012, 10:07 PM
RE: Directx11 vs Directx10 - by Kreekakon - 07-01-2012, 10:08 PM
RE: Directx11 vs Directx10 - by Red - 07-01-2012, 10:09 PM
RE: Directx11 vs Directx10 - by sMasl33t - 07-01-2012, 11:56 PM
RE: Directx11 vs Directx10 - by EXAWOLT - 07-02-2012, 01:04 AM
RE: Directx11 vs Directx10 - by Damascus Rose - 07-02-2012, 04:46 AM
RE: Directx11 vs Directx10 - by Traggey - 07-02-2012, 01:26 PM
RE: Directx11 vs Directx10 - by Damascus Rose - 07-02-2012, 04:25 PM
RE: Directx11 vs Directx10 - by Traggey - 07-02-2012, 04:28 PM
RE: Directx11 vs Directx10 - by Damascus Rose - 07-02-2012, 04:42 PM



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