Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Announcement Japanese Takeshi Castle Gameshow
mrensayne Offline
Junior Member

Posts: 8
Threads: 1
Joined: Jul 2012
Reputation: 0
#11
RE: Japanese Takeshi Castle Gameshow

Ok, after browsing these forums more closely I realized that it is more "hardcore" than I first thought.

This is not a serious map with a story; it is a "minigame" where you run around a honeycomb maze trying to reach the end while avoiding the monsters. (The Takeshi Castle Gameshow scenario)

Remember, stories + predictable effects DO NOT HAVE REPLAY VALUE. This however is made to have replay value (unless you play it to the point that you start being able to actually predict positions which not even I have reached)

If you can't enjoy it, it is most likely because you have spent too much time on these forums dealing with serious projects that try to mimic the actual game Amnesia.

No insults intended at all. Big Grin

TL;DR - This is not meant to be a story, but more of a re playable fun "game-type".

(08-01-2012, 10:55 AM)The Shanus Wrote: Oh, well I just legged it past him :p Didnt find a key though, after watching that video I just ran round the outside. You need to fixsome of the mapping aswell, you have a long drop at the edges of the map instead of walls, so that it kills you, and perhaps using the trapdoor type thing instead of an actual door so that it swings both ways. Just resize it? Also, someone recently asked in the developement support about resetting the map, so look there. I'm not an advance scripter nor mapper, but I've messed around with it and know most of the relevant things. And it doesn't take a protege' to see some small flaws [:
Ahhhh... A re-sized trap door for being able to open both directions. Genius.

I'll give it a try, but isn't having to worry about which way the door will open part of the challenge? Cool

Also, I don't see any areas in the map where you can fall out of... there are however a few doors that are "locked" which keep you from seeing outside of the map. Maybe they aren't "locked" for you?
(This post was last modified: 08-01-2012, 11:25 AM by mrensayne.)
08-01-2012, 11:13 AM
Find


Messages In This Thread
Japanese Takeshi Castle Gameshow - by mrensayne - 07-31-2012, 10:27 PM
RE: Japanese Takeshi Castle Gameshow - by Kman - 08-01-2012, 09:28 AM
RE: Japanese Takeshi Castle Gameshow - by Kman - 08-01-2012, 10:48 AM
RE: Japanese Takeshi Castle Gameshow - by mrensayne - 08-01-2012, 11:13 AM
RE: Japanese Takeshi Castle Gameshow - by Bridge - 08-01-2012, 09:58 PM



Users browsing this thread: 2 Guest(s)