(08-02-2012, 10:32 PM)Apjjm Wrote: As far as i am aware, it isn't possible to force the game to exit when dead (except inside the justine full conversion), and if it is possible - you will probably need a full conversion. However, you can achieve the same effect without a full conversion rather trivially by using StartCredits (This also has the benefit of not outright exiting the game too). All you need to do is set a checkpoint callback which then starts a set of pseudo-credits saying "game over" or something.