(08-04-2012, 03:11 AM)Your Computer Wrote: So i wanted to try out your program just to see how it works (though i don't really intend on using this program), and quickly came to realize that your install-creator program seems to require the existence of specific custom story files, and therefore throws an exception that was not handled by the program when one of these files don't exist (in my case, extra_english.lang). Although i am given the option to ignore and therefore continue the operation, do you plan on safely handling this for the more stable release (and is English the only supported LANG language)?
Any custom story worth releasing should have a description, and thus have a language file. English is the only supported language at this time.
I may incorporate multi-lingual support.
(08-04-2012, 03:11 AM)Your Computer Wrote: I also noticed the tool does not list my Steam copy of Amnesia. Will a future release consider Steam edition?
It should already, unless your Steam is not installed correctly.
What's your OS?
(08-04-2012, 03:11 AM)Your Computer Wrote: A lot of people tend to skip over a lot of the information provided in the Dev Wiki and so tend to have custom story files scattered throughout their Amnesia installation. I noticed your program currently assumes that the custom story developer has organized their story the proper way. Will this be how the program will remain, or do you plan on implementing a more abstract way of handling custom story file management?
Not sure what you mean, because custom_story_settings.cfg and language files must be placed in the root of the custom story to be found by the game. And those files are the only ones the program cares about.