Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Teleport the player when he collides an area
Melvin Offline
Member

Posts: 245
Threads: 38
Joined: Jun 2012
Reputation: 5
#4
RE: Teleport the player when he collides an area

(08-05-2012, 01:05 AM)ExenderVes Wrote: Thanks, it was very useful
Can you tell me how you did it? I can't seem to figure out were to put


void ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound);


My next problem is: how does the script know what areas I want to use??
(the callback code perhaps?)


-SmokeMelvin

[Image: 25F7U37.png]
08-06-2012, 11:01 PM
Website Find


Messages In This Thread
RE: Teleport the player when he collides an area - by Melvin - 08-06-2012, 11:01 PM



Users browsing this thread: 4 Guest(s)