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Looking at a grunt without sanity loss
ApeCake Offline
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Posts: 116
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Joined: Jun 2012
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#1
Looking at a grunt without sanity loss

I'm busy with a project that involves looking at grunts. However, if you look at them the screen goes all spazzy. I have SetSanityDrainDisabled(true);, but the screen still goes mad. I was looking at user defined variables of the grunt in the model editor but couldn't find any sanity-related options. Does my CS need to be a full conversion for this or did I miss a sanity option in the model editor?
Thanks in advance.
08-12-2012, 01:54 PM
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Looking at a grunt without sanity loss - by ApeCake - 08-12-2012, 01:54 PM



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