(08-17-2012, 02:00 AM)TheIcyPickle Wrote: Thanks for your thoughts, I will take them into account. See how insanity boxes work (lol) Thanks again, your message must have taken a while to formulate ![Smile Smile](https://www.frictionalgames.com/forum/images/smilies/smile.gif)
No problem.
Oh, and one last thing I should've mentioned! Don't forget to utilize...
FadeRadialBlurTo(float afSize, float afSpeed);
SetRadialBlurStartDist(float afStartDist);
FadeSepiaColorTo(float afAmount, float afSpeed);
FadeImageTrailTo(float afAmount, float afSpeed);
...both at different events, and scares! They're REALLY good for it, and really help show that the scares have an impact on you, so that you'll fear them more the next time.
I've been going through my entire CS just adding these effects onto some of my scares, now that I discovered it.
GOOD LUCK!