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Custom player damage visual feedback?
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#4
RE: Custom player damage visual feedback?

I did more research on it, and it would seem that the relative path to the file is hard coded into the Amnesia executable along with the damage types. So the only way to have your own is by overwriting the original files.

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08-20-2012, 12:28 AM
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RE: Custom player damage visual feedback? - by Your Computer - 08-20-2012, 12:28 AM



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