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Help Needed!
shadowZgamerZ Offline
Junior Member

Posts: 18
Threads: 3
Joined: Jul 2012
Reputation: 1
#1
Brick  Help Needed!

I have made a AddEntityCollideCallback with TRUE set at the end to remove callback. But when I go to other map and then return to this one and when I enter area AddEntityCollideCallback activates again. Callback is under OnEnter(), because you will enter this map several times, and you wont trigger Fuction on your first enter!

Q1: How do I set that it does not repeat after I come back from another map! And I don't wont it to be under OnStart(), because it cant be triggered then! Or is there remove callback function, because I didnt found one!



Q2: And if anyone have time to answer this: How to set, when doors are locked when interacted with message appears (This works), but after doors are unlocked when interacted, to message do not appear!



Sry for English!


Project: Another Penumbra Story - Chapter 1 - Deep Underground
Level Editor: 18%, Scripting: 8%, Gameplay: 3 hours or more!
(This post was last modified: 08-20-2012, 04:18 PM by shadowZgamerZ.)
08-20-2012, 03:57 PM
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Messages In This Thread
Help Needed! - by shadowZgamerZ - 08-20-2012, 03:57 PM
RE: Help Needed! - by Robby - 08-20-2012, 04:06 PM
RE: Help Needed! - by shadowZgamerZ - 08-20-2012, 04:17 PM
RE: Help Needed! - by Robby - 08-20-2012, 04:31 PM



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