Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Texture, Model & Animation Help Exporting A Rigged Model Crash.
Measuring Offline
Member

Posts: 130
Threads: 16
Joined: Dec 2011
Reputation: 15
#2
RE: Exporting A Rigged Model Crash.

Go to your skin cluster tab in the atribute editor and set the Max Influences value to 2 and uncheck "Maintain Max influences", after that click on update weights. Then delete all non deformer history and export again. Should work now Smile

The Facility
Tenebris Lake
Killings In Altstadt
(This post was last modified: 08-26-2012, 01:10 AM by Measuring.)
08-26-2012, 01:09 AM
Find


Messages In This Thread
Exporting A Rigged Model Crash. - by warmacha11 - 08-25-2012, 11:32 PM
RE: Exporting A Rigged Model Crash. - by Measuring - 08-26-2012, 01:09 AM



Users browsing this thread: 2 Guest(s)