Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Texture, Model & Animation Help Exporting A Rigged Model Crash.
warmacha11 Offline
Junior Member

Posts: 38
Threads: 2
Joined: May 2012
Reputation: 1
#9
RE: Exporting A Rigged Model Crash.

(08-27-2012, 08:58 PM)Hirnwirbel Wrote: Maybe it has something to do with the maya+plugin version you're using? Like, maybe the 2011 version doesn't work anymore and nobody else noticed because they were all using 2010 or 2009?
Edit: seems like my .dae files from Maya 2011 keep crashing the model viewer too. (not the model editor though) I'll get an older version and report back once I tried that.
Quote: might be it, OR i heard that theres this one way that you can animate that only the model viewer could read.... all i did was move the joints and key the frame, if i did this wrong please tell me! [Image: rolleyes.gif]
wait... stuff like simulations, dynamics, mocap and Trax Editor aside, how would one animate without setting keyframes and moving stuff around?
I don't know, something about graphs. I came across it when I was researching my problem before I started this thread.... Kindve odd that no one else has 2011... But you saying that yours too crashed when you exported the model from version 2011 seems Promising! Smile
08-28-2012, 04:10 AM
Find


Messages In This Thread
Exporting A Rigged Model Crash. - by warmacha11 - 08-25-2012, 11:32 PM
RE: Exporting A Rigged Model Crash. - by warmacha11 - 08-28-2012, 04:10 AM



Users browsing this thread: 4 Guest(s)