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Scripting Error
Melvin Offline
Member

Posts: 245
Threads: 38
Joined: Jun 2012
Reputation: 5
#2
RE: Scripting Error

void DoCaveIn(string &in entity, int level state)
{
if(level_state == 1);
{
SetEntityActive("cave_in_1", "cave_in_2", "cave_in_3", true);
FadeEnemyToSmoke("servant_grunt_1", true);
SetEntityActive("servant_grunt_2", true);
}

}


Try to delete this (copy it to another notepad) and run Amnesia again, does this solve the error problem?

[Image: 25F7U37.png]
08-29-2012, 04:49 PM
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Messages In This Thread
Scripting Error - by Zaffre - 08-29-2012, 04:45 PM
RE: Scripting Error - by Melvin - 08-29-2012, 04:49 PM
RE: Scripting Error - by Statyk - 08-29-2012, 04:55 PM
RE: Scripting Error - by Zaffre - 08-29-2012, 05:30 PM
RE: Scripting Error - by Steve - 08-29-2012, 06:04 PM
RE: Scripting Error - by Statyk - 08-29-2012, 06:09 PM
RE: Scripting Error - by Zaffre - 08-29-2012, 06:28 PM
RE: Scripting Error - by Statyk - 08-29-2012, 07:32 PM



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