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Scripting Error
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
Reputation: 241
#3
RE: Scripting Error

void DoCaveIn(string &in entity, int level_state)
{
if(level_state == 1);
{
SetEntityActive("cave_in_1", "cave_in_2", "cave_in_3", true);
FadeEnemyToSmoke("servant_grunt_1", true);
SetEntityActive("servant_grunt_2", true);
}


(50, 44) was leading to the end of "level" in the syntax. I noticed you have a space, but in the parameters, you have an underscore. Try adding the underscore.
(This post was last modified: 08-29-2012, 04:55 PM by Statyk.)
08-29-2012, 04:55 PM
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Messages In This Thread
Scripting Error - by Zaffre - 08-29-2012, 04:45 PM
RE: Scripting Error - by Melvin - 08-29-2012, 04:49 PM
RE: Scripting Error - by Statyk - 08-29-2012, 04:55 PM
RE: Scripting Error - by Zaffre - 08-29-2012, 05:30 PM
RE: Scripting Error - by Steve - 08-29-2012, 06:04 PM
RE: Scripting Error - by Statyk - 08-29-2012, 06:09 PM
RE: Scripting Error - by Zaffre - 08-29-2012, 06:28 PM
RE: Scripting Error - by Statyk - 08-29-2012, 07:32 PM



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