the dark side
Senior Member
Posts: 393
Threads: 9
Joined: Jul 2012
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RE: Suggestions for Future Horror Games
i see Challenge like this..
Horror: not vital, but it can make the game feel more scary. its nice to have it, but, its not vital, so long as the game doesnt hold your hand for the sake of "ease of immersion" though, too LITTLE challenge is worse than having too Much, as it can make the game feel like a tutorial, wich is as bad as the challenge making it feel like "a game".
other Genres; Vital, i am sick of having my hand held, i want a game to Donkey kick me in the privates when i get it wrong, like the 90s games did! the Tutorial level should be just that, one, optional, level, not the whole flipping SP campaign!
(This post was last modified: 09-02-2012, 09:51 PM by the dark side.)
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09-02-2012, 09:48 PM |
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