warmacha11
Junior Member
Posts: 38
Threads: 2
Joined: May 2012
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RE: Exporting A Rigged Model Crash.
alright, nothings working, still wont let me load in a model that is rigged, but will let me load a model that isnt rigged. and it wont let me use a .dea_anim file on it.
but they all have something in common. the crash reports Exception access violation all say something about a binary buffer. maybe we should get someone who knows about coding to see what they think, or perhaps you know...
also i tested out importing someones model, then not touching it at all and just exporting it straight out of maya. then loading it in model editor, and it worked... with it rigged and everything... so that must mean that it cant be the exporter...
sadly another problem has sprung up, the mesh seems to have holes in it, or it seems that the poly's are stretching...
(This post was last modified: 09-04-2012, 01:51 AM by warmacha11.)
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09-04-2012, 01:10 AM |
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